Showing posts with label week 8. Show all posts
Showing posts with label week 8. Show all posts

Sunday, March 17, 2019

Game Design Document

Animated farm
Image here

Tiny Farm

The game we're creating is a math based game aimed towards young kids. The game is called Tiny Farm and the goal is to help them improve their math skills in a fun way. The game is farm themed as we decided it would appeal more to younger kids. The visuals will be colourful and include shapes, farm animals, objects and the main character will be the farmer. Each farm activity will involve math for example "how many horses are in the stable?". I think this game will really benefit young kids and help them learn. 

We spent time and research on creating our game design document carefully and took a section each. For my part I focused on design aspects of the game such as the characters and the levels. 
The main character in our game will be the farmer (name yet to be confirmed). The player will help the farmer with a variety of tasks such as counting how many pigs are in the pen etc. The farmer will have the stereotypical look including a straw hat, blue overalls, messy brown hair, black boots, plaid shirt and hay in his mouth.Sub-characters for this game will be farm animals such as sheep, horses, cows and pigs. Each animal will be involved with a different task.

We plan to include shapes in this game too in order to appeal to young kids at a basic level of maths. The colour scheme will consist of bright colours mainly of primary tones.The background design for this game will obviously be in a farm setting therefore the kids will be able to see and interact with objects and animals. In the background there will be elements such as animal pens, grass, hay bales, a barn, a windmill and a tractor.The menu on the main page will be designed as wooden planks like a fence and will have different options. A large block font will be used to ensure clarity and easy viewing.

Sunday, November 25, 2018

First Playable

This week using Unity I developed my game further. So far I'm finding Unity a bit difficult as some of the simpler aspects have stopped working since I updated the Unity software to the latest version. Despite this I still tried my best to further develop my game as I'd like to at least make it look how I envisioned it in my game design document.

This week I further developed my game this week by creating a couple of gems which will be hidden in the tall grass and trees within my game. I also successfully added in my chosen background music which I'm fairly proud of as not many things in Unity have worked for me this week! I chose a calm, mellow piece of background music that will loop throughout my game while it's being played.
The textures, materials, music and structures are working well for me.

The main problem I had with Unity this week is unexplained really somehow my game scenery has turned red. This happened as I was adding textures so it might have something to do with that.
My plan for the future week is to hopefully create and structure some more houses on the island as I mentioned in my previous post Unity crashed many times and erased my building structures so I plan on recreating them in the coming week. I also plan on adding some bloom aspects and some sound fx.

This is what my game looked like before it suddenly turned red.


Game image


Thursday, November 22, 2018

Week 8 Progress

From browsing through my blog up to this point I can say that I'm very pleased with my progress so far. I've put maximum effort into each blog post every week and into my game design document. I think I've a good weekly routine it's very productive and don't procrastinate when doing my work. Each daily task is clearly laid out and well explained so I just note the requirements and get straight to work.

For the readings each week I begin by reading the entire post as a whole and then I read over it again and make notes on points that I think are important to include in my blog post. I conduct my unity tutorials in a similar way by watching the whole video first then watching them a second time, this time taking notes and pausing them as I work with the tutorials and try to do their content in my own game.

For the project part of the module on the weekends I generally start early every Sunday morning by doing the main part of the project. Once that part is completed I go on to give project feedback to my peers on their Dundoc projects then end by leaving friendly comments on others' blogs. If I've any spare time I would start these on a Saturday.

The class assignments that I enjoy would be the reading each week. I really found the weekly readings to be very helpful and informative as I learned a lot about games, what they consist of, how they work etc. I also just enjoyed writing up the blog post about them afterwards as it helped me memorise the information that I learned from that specific reading. If I've any spare time I try and do at least one of the extra credit options.

I'm happy to carry on this way into the second semester as I feel I've produced some good content by having a solid routine each week. I plan on sticking to this routine if possible in the second semester. Overall I'm very happy with my progress up to this point and I'm proud of myself for getting so far and putting my all into any and every task that I'm given each week.

Motivational image 



Wednesday, November 21, 2018

Week 8 comments and feedback

I find that giving comments and feedback to fellow students helps a lot on both ends giving and receiving comments and feedback. From looking at the comments and feedback on my blog posts up to this point I can say that they're all very positive with constructive criticism and suggestions for my game. Many of the comments outline and praise what I've done well and also suggest how I could incorporate different aspects into my game. I've been inspired nearly every week by these comments from other CDM Year 2 students and it's helped me improve my overall performance and motivated me to do my best at this module and other modules in general.

I enjoy reading new blogs from my fellow peers each week and leaving a comment on either their blog posts or on their Dundoc project telling them how great they're doing and making suggestions for their games if they're stuck or unsure of what to include in them. From my personal experience I find the comments that tell me what I'm doing good and how I could implement different aspects or elements into my game to be the most useful as I genuinely find it helpful and become inspired from these comments in particular.

When I'm giving feedback and comments to other students in the class I always like to start by telling them what they're doing great and then stating what I liked in particular and end with making some suggestions with constructive criticism that I hope will be of use to them. My aim is to make the comment as helpful as possible. I'm often inspired by the amount of detail that others include in their posts and projects so I take that into consideration when writing my own posts on my blog or when I was creating my Dundoc.

What I enjoy most about the comments and feedback aspects of this module is that I've gotten to  know a lot more people in the year, bonded with them and started new friendships. I love reading a different introduction post or two each week as I get to know these people much better by learning about how they work, what they like and how they are as a person in general.

Looking back on my introduction post I can sense the nerves of writing my first blog post about myself. It seems a bit too structured and organised instead of free-flowing which is actually the type of person that I am, very laid back and easy-going so I don't think this comes across in my introduction post because I was nervous about people learning about me as a person as funny as that sounds! However it does state everything that I'm about and what I love in life (my cat).

I think my blog comments left by others on my blog are perfectly fine as they are. I find them to be really helpful and useful. I'm actually proud of my blog and the level of content that I included in it as I did my absolute best everyday of each week that we had a blog assignment to do. I think this learning technique should really be used in more modules as it's a fun way of learning while also getting to know your peers and developing new friendships with others.

Friendship image
Image here

Tuesday, November 20, 2018

Week 8 Reading and Writing

The reading and writing assignments for me were very helpful. I found it to be a good, quick way of learning about different subjects from firstly reading the articles, making key notes and bullet points then writing about what I've learned in that article. I think it's a more effective way of learning and although I had to push myself to do it some weeks I ended up learning a lot. My favourite reading so far has been the article from reading week 6. This article taught me all about cozy games. I learned what they are, what elements they include, key elements and how to incorporate them into games. I really liked this particular article as it's relevant to my own game that I'm making, although it's a thriller game it includes many cozy elements. It helped me to expand more in my game design document too. I refer back to this article often when developing my game so I can remind myself of cozy game elements that I wish to include in my game and how to create them in the game itself.

I've used this technique of reading and writing more in my other modules now as I felt it made a huge difference in learning information for me as I sometimes forget what I've read so it helps a lot to write notes as I'm reading then summarize it to myself. I'm happy with the level of work I've put into my blog and my blog posts. I do struggle a bit with Unity but I'm trying my best to create the game that I've envisioned over the past few months. My biggest accomplishment for this class would be to create every aspect I've included in my game design document and create my desired game.

Animal Crossing

This is my favourite image from a previous blog post of mine. I used this image when writing for the cozy game article in reading week 6. I chose this image as it's colorful and fun. It's also a perfect example of a cozy game. It also has a good representation of a 'cozy' environment. It's a very striking visual representation of a cozy game too as various cozy elements can be seen in this image. This image also resonates with me as Animal Crossing was and still is my favourite type of game to play ever since I was young. Looking at this image emitts a happy or positive feeling as all the characters can be seen smiling and looking rather happy. I also felt that a happy image was needed during this time as college was a bit tense!

I'm happy with the learning experiences that I'm getting out of these reading and writing exercises every week. They help me learn more efficiently and I find this technique very useful to have in my other modules too. Since I've started this type of learning in Multimedia Development I've incorporated it into my daily life. I think it'd genuinely be helpful to incorporate this learning technique into other modules and year groups as I think I would of benefited from this technique greatly in my first year of college as it's a new environment and there's a lot of ground work to cover at that time.