Sunday, March 31, 2019

Prototype


Animated animals

This week I've been continuing with the animation and illustration aspect of our game. We are creating this game with a specific design so it's important that we get it right. Through a series of multiple illustrations I designed a couple more backgrounds for our game.

Firstly I finalized the background design for the main menu I included the main architecture in this background. The second background I created was a background for one of the levels where the player must use addition to count and add up the amount of hay bales on the trailer. The player will help the farmer with this task. The third background that I created was an overview of all the animals and architecture. The player can click on certain animals and play a math game involving this animal. These backgrounds can be seen below. 





Sunday, March 24, 2019

MD2 Final GDD

Animated cow
Image here

This week my group and I banded together to finalize and complete our game design document. We put a lot of work in by distributing jobs and continuing the production of our game. This week in the GDD I wrote about the games architecture and background design.

I spent this week designing structures, buildings, characters and game elements. I began researching kids games and examining their animations. I designed everything with a cartoon look and feel by creating the background for the main screen with rounded structures and buildings. Round characters and shapes have been shown to draw kids towards a game rather than sharply designed features as I've discovered in my research.

From here on the plan is to finish the animation and design aspects of the game and begin the actual game code. Im optimistic about our game as we've been putting a lot of work in since our recent meeting.

















Sunday, March 17, 2019

Game Design Document

Animated farm
Image here

Tiny Farm

The game we're creating is a math based game aimed towards young kids. The game is called Tiny Farm and the goal is to help them improve their math skills in a fun way. The game is farm themed as we decided it would appeal more to younger kids. The visuals will be colourful and include shapes, farm animals, objects and the main character will be the farmer. Each farm activity will involve math for example "how many horses are in the stable?". I think this game will really benefit young kids and help them learn. 

We spent time and research on creating our game design document carefully and took a section each. For my part I focused on design aspects of the game such as the characters and the levels. 
The main character in our game will be the farmer (name yet to be confirmed). The player will help the farmer with a variety of tasks such as counting how many pigs are in the pen etc. The farmer will have the stereotypical look including a straw hat, blue overalls, messy brown hair, black boots, plaid shirt and hay in his mouth.Sub-characters for this game will be farm animals such as sheep, horses, cows and pigs. Each animal will be involved with a different task.

We plan to include shapes in this game too in order to appeal to young kids at a basic level of maths. The colour scheme will consist of bright colours mainly of primary tones.The background design for this game will obviously be in a farm setting therefore the kids will be able to see and interact with objects and animals. In the background there will be elements such as animal pens, grass, hay bales, a barn, a windmill and a tractor.The menu on the main page will be designed as wooden planks like a fence and will have different options. A large block font will be used to ensure clarity and easy viewing.